Quailsnap/WHA-Nametags
An original nametag script for Arma 3 featuring role display, fading, and much more.
SQFGPL-3.0
Issues
- 2
Dedicated Server?
#99 opened by SirBassi - 0
- 0
night vision = no tag colors? option?
#97 opened by Quailsnap - 0
gray out name if alt+tabbed?
#96 opened by Quailsnap - 0
draw layer -- ACE pain blur, NODs, etc?
#95 opened by Quailsnap - 0
measuring ambient light
#94 opened by Quailsnap - 0
- 0
nametags still display under suppression
#92 opened by Quailsnap - 0
spacing while standing on walkable props
#91 opened by Quailsnap - 0
TVT concerns?
#90 opened by Quailsnap - 3
visible in uncon?
#76 opened by Quailsnap - 0
"ACE NT COMPAT OPTION"
#88 opened by Quailsnap - 0
check vector normalization algo
#87 opened by Quailsnap - 0
tags still visible when (RHS?) flashbanged
#86 opened by Quailsnap - 1
Functions viewer but still fluidity
#82 opened by Quailsnap - 0
cacheing vehicle position tag visibility
#85 opened by Quailsnap - 0
- 0
RHS vehicle bug -- negative available slots
#83 opened by Quailsnap - 0
- 0
- 0
show nametags further if 'more familiar'?
#79 opened by Quailsnap - 0
idea: transluscent rectangle background option
#78 opened by Quailsnap - 0
repo/mod name replace to use _ instead of -
#77 opened by Quailsnap - 0
update doc
#75 opened by Quailsnap - 0
as before: error no unit
#74 opened by Quailsnap - 1
Cannot see tags in freelook
#73 opened by Quailsnap - 1
Prefix change: WH -> WHA prep for addon version
#65 opened by Quailsnap - 0
- 0
Possible night improvements
#71 opened by Quailsnap - 0
Incorporate briefing from branch
#70 opened by Quailsnap - 0
Error: no unit
#69 opened by Quailsnap - 0
tag flickering
#68 opened by Quailsnap - 0
method to store conditional for nametags
#67 opened by Quailsnap - 0
New feature req: disable AI
#66 opened by Quailsnap - 1
Colors from player ui configs:
#64 opened by Quailsnap - 0
Make disablekey optional
#63 opened by Quailsnap - 0
CBA compat problem in nametagSettings.sqf
#62 opened by Quailsnap - 0
Optimisations in nametagGetData
#61 opened by shadow-fa - 1
All functions to inline
#60 opened by Quailsnap - 1
Cache friendly sides again
#58 opened by Quailsnap - 0
CursorTarget affected by dayOrNight?
#59 opened by Quailsnap - 0
Changes to merge from FA
#57 opened by Quailsnap - 0
Brief Setting Storage with Profilenamespace
#56 opened by Quailsnap - 0
Change cases in CBA settings
#55 opened by Quailsnap - 0
ActionKeys to Userkeys
#54 opened by Quailsnap - 0
Look at how F3 does crosshair settings
#53 opened by Quailsnap - 0
Implement M EH playerviewchanged
#52 opened by Quailsnap - 0
For CBAless brief
#51 opened by Quailsnap - 0
- 0