Do not use double in mods, qvm does not support it. Do not modify progdefs.h and g_public.h. Use PROG_TO_EDICT, EDICT_TO_PROG for working with (gedict_t)->s.v entity fields (like .owner, .enemy). Map entities are described in g_spawn.c in tables: field_t fields[] spawn_t spawns[] Missile spawn requires g_globalvars.newmis set. dont use string arrays in one structure with other types ( q3asm place strings in different segment ) dont use map command with redirectcmd & executecmd RELEASE HOW-TO: --------------- - Commit all changes - Use "svn cp trunk release/ktx-x.yy" in svnroot (x.yy is version, add a b after yy if it is beta) - Update MOD_VERSION with x.yy in include/g_local.h in release - Update MOD_VERSION with x.yzb in include/g_local.h in trunk - Add RELEASE-NOTES and CHANGELOG in release - Commit