This is a small project that wraps the standard C Socket to an object oriented version. Not all C-Socket features are implemented.
I have only tested this with MINGW-w64.
With MINGW and CMake installed just navigate into the repository and run cmake -G "MinGW Makefiles"
followed by mingw32-make
.
You should get "Server.exe" and a "Client.exe". Done :D
Just include the Socket.h in your project, add -lwsock32
and -lws2_32
to your gcc
command and you should be good to go.