A tool for modifying and merging Sven Co-op maps without decompiling.
To launch the 3D editor, drag and drop a .bsp file onto the executable, or "Open with" bspguy, or run bspguy <mapname>
See the wiki for tutorials.
- Keyvalue editor with FGD support
- Entity + BSP model creation and duplication
- Easy object movement and scaling
- Vertex manipulation + face splitting
- Used to make perfectly shaped triggers. A box is often good enough, though.
- BSP model origin movement/alignment
- Optimize + clean commands to prevent overflows
- Hull deletion + redirection + creation
- clipnode generation is similar to
-cliptype legacy
in the CSG compiler (the worst method)
- clipnode generation is similar to
- Basic face editing
The editor is full of bugs, unstable, and has no undo button yet. Save early and often! Make backups before experimenting with anything.
Requires OpenGL 3.0 or later.
- Click
File
->Settings
->General
- Set the
Game Directory
to yourSven Co-op
folder path, then clickApply Changes
.- This will fix the missing textures.
- Click the
FGDs
tab and add the full path to your sven-coop.fgd (found inSven Co-op/svencoop/
). ClickApply Changes
.- This will give point entities more colorful cubes, and enable the
Attributes
tab in theKeyvalue editor
.
- This will give point entities more colorful cubes, and enable the
bspguy saves configuration files to %APPDATA%/bspguy
on Windows.
Some functions are only available via the CLI.
Usage: bspguy <command> <mapname> [options]
<Commands>
info : Show BSP data summary
merge : Merges two or more maps together
noclip : Delete some clipnodes/nodes from the BSP
delete : Delete BSP models
simplify : Simplify BSP models
transform : Apply 3D transformations to the BSP
Run 'bspguy <command> help' to read about a specific command.
- Install CMake and Visual Studio
- Download and extract the source somewhere
- Download Dear ImGui and extract into the
bspguy-master
folder. Rename toimgui
. - Download GLFW and extract into the
bspguy-master
folder. Rename toglfw
. - Download GLEW (choose the
Binaries Windows 32-bit and 64-bit
link) and extract into thebspguy-master
folder. Rename toglew
. - Open a command prompt in the
bspguy-master
folder and run these commands:mkdir build && cd build cmake .. cmake --build . --config Release
- Install Git, CMake, X11, GLFW, and GLEW.
- Debian:
sudo apt install git cmake libx11-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libglfw3-dev libglew-dev
- Debian:
- Download the source:
git clone https://github.com/wootguy/bspguy.git
- Download Dear ImGui and extract next to the
src
folder. Rename toimgui
. - Open a shell in the
bspguy
folder and run these commands:mkdir build; cd build cmake .. -DCMAKE_BUILD_TYPE=RELEASE make