Pinned Repositories
alloyExtract
A small version of FlashExtract made in Alloy*
GPU-Wave-Solver
A GPU Accelerated Wave Equation Solver
Objective-ART
A Object-Oriented framework for Augmented Reality
Objective-ART2
A Object-Oriented framework for Augmented Reality
PhotometricStereo
RotationAveraging
SfM_Init
code for solving global structure from motion problem in the ECCV'14 paper "Robust Global Translations with 1DSfM"
streammatch
A Go library for matching patterns in streams
RafaelMarinheiro's Repositories
RafaelMarinheiro/RotationAveraging
RafaelMarinheiro/alloyExtract
A small version of FlashExtract made in Alloy*
RafaelMarinheiro/SfM_Init
code for solving global structure from motion problem in the ECCV'14 paper "Robust Global Translations with 1DSfM"
RafaelMarinheiro/streammatch
A Go library for matching patterns in streams
RafaelMarinheiro/angular-vis
RafaelMarinheiro/cimonitor
Monitor the status of Jenkins jobs with a traffic light connected to a Raspberry Pi
RafaelMarinheiro/collectd
The system statistics collection daemon. Please send Pull Requests here!
RafaelMarinheiro/CS5413_Report
RafaelMarinheiro/Data-Mining-Consumer-Complaints
RafaelMarinheiro/designer
Polymer Designer Tool
RafaelMarinheiro/ganeti
Read-only mirror of Ganeti core. Pull requests are accepted, but discussed and reviewed on the Ganeti mailing list https://groups.google.com/forum/#!forum/ganeti-devel. See also
RafaelMarinheiro/gitignore
A collection of useful .gitignore templates
RafaelMarinheiro/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
RafaelMarinheiro/go-collectd
Utilities for using collectd together with Golang.
RafaelMarinheiro/go-diskfs
RafaelMarinheiro/grpc
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
RafaelMarinheiro/IF721_presentation
RafaelMarinheiro/paxos
Paxos implementation in Go
RafaelMarinheiro/PRTest
RafaelMarinheiro/rules_pkg
Bazel rules for creating packages of many types (zip, tar, deb, rpm, ...)
RafaelMarinheiro/rules_rust
Rust rules for Bazel
RafaelMarinheiro/s2client-proto
StarCraft II Client - protocol definitions used to communicate with StarCraft II.
RafaelMarinheiro/SDL
Simple Directmedia Layer
RafaelMarinheiro/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
RafaelMarinheiro/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
RafaelMarinheiro/SPIRV-Tools
RafaelMarinheiro/Stig-Client
RafaelMarinheiro/Stig-Server
RafaelMarinheiro/TCC
Trabalho de Conclusão de Curso no CIn-UFPE
RafaelMarinheiro/Terrain-Generation