Pinned Repositories
AddressablesZStandards
BlockFun
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
learngit
RectanglesMerger
Unity Demo, merge multi rectangles to polygon.
stb
stb single-file public domain libraries for C/C++
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
UnityCsReference
Unity C# reference source code.
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
RainforestPie's Repositories
RainforestPie/AddressablesZStandards
RainforestPie/BlockFun
RainforestPie/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
RainforestPie/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
RainforestPie/learngit
RainforestPie/RectanglesMerger
Unity Demo, merge multi rectangles to polygon.
RainforestPie/stb
stb single-file public domain libraries for C/C++
RainforestPie/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
RainforestPie/UnityCsReference
Unity C# reference source code.
RainforestPie/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
RainforestPie/xasset
一个简易轻量的Unity资源管理框架