/Links-I-Love

Lots of links I've personally read. Only the best ones ;)

MIT LicenseMIT

Links I love <3

Lots of links I tend to check and share.

WebGL

  • WebGL Explained - What is webGL, how is it faster and practical uses.
  • Case Study: Red Bull's Airdrop - Lot's of technical hoop jumping and problem solving to get an game into Facebook Instand Gamge. Sharing WebGL context (pixi & threeJS), inifinite worlds, post-processing mist.
    • " In many cases, overlaying HTML/CSS on top of canvas will result in performance drops due how the browser handles the compositing phase. "
  • Frame rate independent animation - Frame rate independence is a must for any webGL application.

ThreeJS

Creative Coding

  • AaronPenne's code - Simple and awesome Processing/phyton artwork with code and images. Good for learning if you are able to read phyton.
  • Kjetil's Generated Space - Amazing sketches, all open source. One of my favorite generative artists.

Math & Algorithms

  • Sublucid Geometry - Explains "geometry" algorithms. Good visuals, and clear writing
  • [Mathematical notation with JS comparations] - Don't fear academic papers / math notation anymore.

Computer Graphics

Javascript

  • What forces a layout / reflow - All the ways javascript code triggers the browser to recalculate the style and layout. Batch all of them together

More List of links I love

  • [Matt's Graphic-Resources] - Game/gaphics. Lot's of old and broken links, lot's of amazing links