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Get source: git clone https://github.com/thunderrabbit/conswi
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Get Godot engine: https://godotengine.org/download
a. Extract and run Godot application.
b. Open robdot_conswi project.
- Load Level 0.
- Turn on debug mode by setting
debug_level = 1
. (optional) Setfill_level = true
andmax_tiles_avail = 1000
. - Start the game.
- Swipe desired shapes.
- Copy the array from output window to ShapesDatabase.
- Name the shape and format the array so it's easily human readable.
Source code Copyright (C) 2018 Rob Nugen
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.
Images in this game are licensed 2018 ist Associates, under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License