RandomityGuy/MBHaxe
A Haxe port of Marble Blast Gold, Platinum and Ultra with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Web and Android!
HaxeMIT
Issues
- 3
- 0
Pending bugfixes
#47 opened by RandomityGuy - 3
More graphical options in MB Gold
#45 opened by Patrxgt - 3
On Mac build, multiplayer button has no effect
#44 opened by dflat2 - 3
Occasional game freeze upon restarting on gem hunt
#43 opened by dflat2 - 3
- 7
- 2
stuck in 40mb on gold, 200mb on platinum and needs authorization in different browser
#42 opened by m1chip10 - 2
- 7
compile request
#48 opened by Android986player - 1
[MBP] Small marbles have broken collision
#33 opened by RandomityGuy - 1
[MBP] Triangle bumper collisions weird
#38 opened by RandomityGuy - 3
[Android] [Controller Support] Controllers aren't working as intended in ultra native.
#41 opened by glitch128 - 9
- 3
{mbu} checkpoint
#37 opened by Android986player - 2
- 1
- 2
make a 3ds port of this
#34 opened by Android986player - 3
[Web] [Manifest] Manifest fixes
#26 opened by glitch128 - 1
[Gold] CCD not working well when going fast
#32 opened by RandomityGuy - 1
[Gold] Moving Platform Jitter
#31 opened by RandomityGuy - 1
- 2
- 1
[Ultra] `friction_high_shadow.png` and `friction_low_shadow.png` are not bound to their friction material
#23 opened by dflat2 - 2
- 3
"Replays" button not working on Mac
#20 opened by dflat2 - 2
Top score not saving in Gem Hunt
#19 opened by dflat2 - 1
- 1
End pad not ending the game on some custom levels
#17 opened by dflat2 - 1
- 1
MBG EnterNameDlg doesn't work on js
#11 opened by thearst3rd