Author: Lranger
Project: AudioManager for Godot 4.2.2
Files Included:
AudioManagerAutoload.gd:
This script is the core of our audio manager. Remember to set it as autoload in your project.
AudioSFXFXRequest.gd:
This is the resource type that makes requests to AudioManagerAutoload.
Additional Configurations:
Remember to set the Audio Manager as an autoload. Set Up The Audio Bus System as shown in the video(Master, BGM, FX, SFX).
Credits: https://www.youtube.com/watch?v=oArto-j34es (Sword Sound Effect) https://kidscancode.org/godot_recipes/4.x/audio/audio_manager/index.html (Original Implementation)