Pinned Repositories
BicubicBSpline
The aim of this assessment was to produce a program to generate and display cubic and bicubic B-splines to represent curves and surfaces respectively. All three parts of the assessment have been completed successfully. The amount of replicated code in the program could be substantially reduced by adding polymorphism to the curve and surface classes.
CImg
The CImg Library is a small and open-source C++ toolkit for image processing
GTA4-Improved-Soft-Shadows
This repository provides some options to improve GTA4 EFLC shadows and remove pixelated aspect.
Imagem-View
A program to view image files
Imath
Imath is a C++ library of 2D and 3D vector, matrix, and math operations for computer graphics
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
PCSS-With-OpenGL
OpenGL - Percentage Closer Soft Shadow rendering
s3tc-dxt-decompression
S3TC DXT1/DXT5 texture decompression routines.
ShadowResFix
Fixes, modifications and shader editor for GTAIV.
TruevisionTargaFileView
Truevision Targa File View ".tga"
RaphaelK12's Repositories
RaphaelK12/GTA4-Improved-Soft-Shadows
This repository provides some options to improve GTA4 EFLC shadows and remove pixelated aspect.
RaphaelK12/ShadowResFix
Fixes, modifications and shader editor for GTAIV.
RaphaelK12/stargan-v2
StarGAN v2 - Official PyTorch Implementation (CVPR 2020)
RaphaelK12/appleseed
A modern open source rendering engine for animation and visual effects
RaphaelK12/armory
3D Engine with Blender Integration
RaphaelK12/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
RaphaelK12/BasicBitmap
Simple and high-performance and platform independent Bitmap class (34% faster than GDI/GDI+, 40% faster than DDraw)
RaphaelK12/FreeCAD
This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. Issues are managed on our own bug tracker at https://www.freecadweb.org/tracker
RaphaelK12/godot
Godot Engine – Multi-platform 2D and 3D game engine
RaphaelK12/GTAIV.EFLC.FusionFix
This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition
RaphaelK12/HookFopen
GTA4 CE mod loader
RaphaelK12/ImHex
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
RaphaelK12/InteractiveWoodCombustion
Interactive Wood Combustion for Botanical Tree Models
RaphaelK12/Mathfs
Expanded Math Functionality for Unity
RaphaelK12/notepad-plus-plus
Notepad++ official repository
RaphaelK12/OpenGL.Net
Modern OpenGL bindings for C#.
RaphaelK12/openscad
OpenSCAD - The Programmers Solid 3D CAD Modeller
RaphaelK12/PBRVulkan
Vulkan Real-time Path Tracer Engine
RaphaelK12/pcsx2-1
PCSX2 - The Playstation 2 Emulator
RaphaelK12/re3
GTA III, Vice City
RaphaelK12/rehex
Reverse Engineers' Hex Editor
RaphaelK12/SDL-1
Simple Directmedia Layer
RaphaelK12/ShellAnything
ShellAnything is a C++ open-source software which allow one to easily customize and add new options to *Windows Explorer* context menu. Define specific actions when a user right-click on a file or a directory.
RaphaelK12/SORT
Simple Open-source Ray Tracer
RaphaelK12/Test_GL_WGL_IMGUI_Bullet
RaphaelK12/Tests_AI_Shaders
Only tests AI and shaders, nothing usefull.
RaphaelK12/UnityCsReference
Unity C# reference source code.
RaphaelK12/WidescreenFixesPack
Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.
RaphaelK12/winapps
Run Windows apps such as Microsoft Office in Linux (Ubuntu/Fedora) and GNOME/KDE as if they were a part of the native OS, including Nautilus integration.
RaphaelK12/WpfHexEditorControl
Wpf Hexeditor is a powerful and fully customisable user control for editing file or stream as hexadecimal, decimal and binary. Can be used in Wpf or WinForm application