RaphaelTetreault
Technical Game Designer, Professor. If you find my work useful, please consider supporting me at https://ko-fi.com/raphaelt
Toronto, Canada
Pinned Repositories
csharp-learning-materials
A selection of C# example programs to teach undergraduate game design students game programming.
GameCube.AmusementVision
A C# library for Amusement Vision's GameCube games. Source mostly from GxUtils.
GameCube.GFZ
A C# library for reading and writing F-Zero GX and F-Zero AX proprietary file formats.
gfz-cli
A command line tool for handling F-Zero GX and F-Zero AX files.
gfz-custom-stages
A repo of the custom stages I have made for F-Zero GX and F-Zero AX.
Manifold.Tiled
A C# library for reading and handling Tiled XML files.
ManifoldProject
The project supports making stages for the GameCube game F-Zero GX (all regions) and Triforce arcade game F-Zero AX.
n64-mksprite
A C# implementation of libdragon's mksprite tool.
n64brew-jam-2022
Nintendo64.FZX
A C# library for reading and writing F-Zero X data.
RaphaelTetreault's Repositories
RaphaelTetreault/ManifoldProject
The project supports making stages for the GameCube game F-Zero GX (all regions) and Triforce arcade game F-Zero AX.
RaphaelTetreault/GameCube.GFZ
A C# library for reading and writing F-Zero GX and F-Zero AX proprietary file formats.
RaphaelTetreault/gfz-custom-stages
A repo of the custom stages I have made for F-Zero GX and F-Zero AX.
RaphaelTetreault/gfz-cli
A command line tool for handling F-Zero GX and F-Zero AX files.
RaphaelTetreault/csharp-learning-materials
A selection of C# example programs to teach undergraduate game design students game programming.
RaphaelTetreault/f-zero-gx-decompilation
A decompilation of F-Zero GX for the Nintendo GameCube (GFZJ01).
RaphaelTetreault/GameCube.AmusementVision
A C# library for Amusement Vision's GameCube games. Source mostly from GxUtils.
RaphaelTetreault/Manifold.Tiled
A C# library for reading and handling Tiled XML files.
RaphaelTetreault/n64-mksprite
A C# implementation of libdragon's mksprite tool.
RaphaelTetreault/n64brew-jam-2022
RaphaelTetreault/Nintendo64.FZX
A C# library for reading and writing F-Zero X data.
RaphaelTetreault/tiled-to-bin
A console program to convert Tiled XML files into binary blobs.
RaphaelTetreault/2d-framework-games
A collection of 2D games written in C# which highlight fundamental programming concepts for 1st year game design students.
RaphaelTetreault/GameCube.Core
A C# library for reading and writing generic GameCube formats.
RaphaelTetreault/GameCube.GKQ
A C# library for reading and writing Kururin Squash!! proprietary file formats.
RaphaelTetreault/gfz-editor
A standalone (WIP) editor for F-Zero GX and F-Zero AX.
RaphaelTetreault/gkq-cli
A command line tool for handling Kururin Squash!! files.
RaphaelTetreault/libdragon-dev-guides
Some simple documents about N64 game development using Libdragon.
RaphaelTetreault/Manifold.Core
My personal core C# library. Has lots of utility features and boilerplate code.
RaphaelTetreault/n64-9axis-pak
Custom 9-axis sensor pak for N64.
RaphaelTetreault/SummerCart64
SummerCart64 - a fully open source N64 flashcart
RaphaelTetreault/terminal-board-games
RaphaelTetreault/Workspace-GameCube.GFZ
A C# workspace for GameCube.GFZ with all dependencies included in submodules.