Raytwo/ARCropolis

[Incorrect behavior] Mods enabled on boot are not taken into account until the next reboot

Raytwo opened this issue · 1 comments

System Firmware Version

N/A

Atmosphere Version

N/A

Smash Version

N/A

ARCropolis Version

3.9.0

Version channel

Stable

SD card formatting

FAT32

Can this incorrect behavior be consistently reproduced?

Yes

Configuration

  • Legacy discovery
  • Modern discovery (>= 3.0.0)
  • Irrelevant/Not provided

Expected behavior

When new mods are detected on boot, a prompt appears and asks the player if they'd like to enable them.
If the user accepts, the mods should be added to their current present and loaded, but this is not currently the case.
Of note is that the same thing happens with the mod manager on boot.

Screenshot

No response

Minimal modpack to reproduce the panic

No response

Fixed for 3.10.0