atmosphere
There are 174 repositories under atmosphere topic.
scalatra/scalatra
Tiny Scala high-performance, async web framework, inspired by Sinatra
ndeadly/MissionControl
Use controllers from other consoles natively on your Nintendo Switch via Bluetooth. No dongles or other external hardware neccessary.
AtlasNX/Kosmos
[ARCHIVED since MAY 2020] All-in-One CFW Package for the Nintendo Switch
HamletDuFromage/aio-switch-updater
Update your CFW, cheat codes, firmwares and more directly from your Nintendo Switch!
CalebBell/fluids
Fluid dynamics component of Chemical Engineering Design Library (ChEDL)
Atmosphere/nettosphere
A Java WebSocket/HTTP server based on the Atmosphere and Netty Framework
esrrhs/atmosphere-switch
大气层switch破解方案
a1ex4/ownfoil
Lightweight and customizable Tinfoil Shop manager, with automatic saves backup.
Raytwo/ARCropolis
Modding framework for Super Smash Bros. Ultimate
simeonradivoev/GPU-Planetary-Rendering
GPU atmosphertic scattering and planet generation in Unity 3D
robintw/Py6S
A Python interface to the 6S Radiative Transfer Model
NCAR/VAPOR
VAPOR is the Visualization and Analysis Platform for Ocean, Atmosphere, and Solar Researchers
Atmosphere/wasync
WebSockets with fallback transports client library for Node.js, Android and Java
Dimev/Realistic-Atmosphere-Godot-and-UE4
A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
rich-iannone/splitr
Use the HYSPLIT model from inside R and do more with it
ardatan/meteor-webpack
https://medium.com/@ardatan/meteor-with-webpack-in-2018-faster-compilation-better-source-handling-benefit-from-bc5ccc5735ef
byrd-polar/fluid-earth
Fluid Earth is a WebGL-powered visualization of Earth's atmosphere and oceans
space-physics/lowtran
LOWTRAN atmospheric absorption extinction, scatter and irradiance model--in Python and Matlab
sinnwrig/URP-Fog-Volumes
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
miniufo/xgrads
Parse and read ctl and associated binary file commonly used by GrADS into xarray
dsync89/Ultimate-Guide-to-Migrate-SXOS-SX-Core-to-Atmosphere
An extensive summary for what I learnt when migrating SXOS to Atmosphere, in baby steps style.
vncsmnl/GNX
🎮 Brazilian All-in-One CFW package for the Nintendo Switch.
ECMWFCode4Earth/challenges_2020
ECMWF Summer of Weather Code 2020 challenges
MeteoSwiss/publication-opendata
The OGD@MeteoSwiss project team informs about the ongoing realisation phase of 'Open Data by default' by MeteoSwiss. We are open to feedback on the proposed 'open data products' and our questions in the discussions' section.
bencodrington/phanary
Phanary is a lightning-fast, free, online app for desktop and mobile that excels at finding and playing atmospheric music and sound effects for games like D&D and Pathfinder. Phanary is meant to be used in a Game Master's preparation and improvisation, and to be quick and streamlined enough to smoothly handle the party going somewhere unexpected.
Atmosphere/atmosphere-vertx
Atmosphere for Vert.x
danielshervheim/atmosphere
A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.
rilma/pyHWM14
Python interface for the Horizontal Wind Model 2014 (HWM14)
uturuncoglu/RegESM
Regional Earth System Model
gaelforget/ClimateModels.jl
Julia interface to climate models + tracked workflow framework
remijean/godot-3d-planet-generator
Three shaders to generate 3D animated planets and stars in Godot 4.
sinnwrig/URP-Atmosphere
Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering
multiply-org/atmospheric_correction
Sentinel 2 and Landsat 8 Atmospheric correction
nasa/legacy-mars-global-climate-model
We present the NASA Ames Legacy Mars Global Climate Model for public release. This model uses a modified version of the ARIES/GEOS dynamical core coupled with a set of Mars physics packages to simulate the martian climate. The physics packages include the treatment of surface properties, a ground temperature model, a planetary boundary layer scheme, water and carbon dioxide sublimation/condensation physics, a water ice cloud microphysical scheme, the use of a moment method for tracer transport, a semi-interactive dust tracking scheme, and a two-stream radiative transfer code based on correlated-k’s.
naavis/haloray
GPU-accelerated atmospheric ice crystal halo simulator
DwyaneChou/BPEM
A Barotropic Primitive Equation Model