This fork was made for a friend and will not be maintained. The project now uses vcpkg for dependencies. Please run vcpkg install
before compilation.
PLEASE NOTE THAT THIS IS STILL IN VERY EARLY DEVELOPMENT!
This is a tool made for messing with Quest3D games (mainly Audiosurf) to inspect and hopefully learn about their inner workings.
This tool is not supposed to:
- Enable piracy (There's way better ways for that than using this tool anyway)
- Enable cheating online (The tool can't even do this in its current state)
- Cause thermonuclear war
- Show information about channel groups (Name, protection and read-only status, file path)
- Remove protection and read-only status from channel groups and save them, allowing them to be opened by the Quest3D editor for inspection or editing.
- Load .cgr files into the game (NOTE: Not tested properly, don't count on it working)
- Read (and change) strings of some channels (Support added for the most common ones)
- Read and modify script source code of Lua script channels
- Extract textures
- Ability to write channel groups as DOT files to visualize them as a digraph
More to come soon-ish.
- The Quest3D 4.0 SDK (4.2 might work too)
- UGraphViz
- kiero
- Dear ImGui
- Graphviz
- Detours