/CompilePal

A tool to assist in the compiling of source engine maps

Primary LanguageC#GNU General Public License v3.0GPL-3.0

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CompilePal

Compile Pal X is the official rewrite of Compile Pal - the amazing wrapper for the source map compiling tools that makes compiling a breeze.

Configuration

Compile Pal should automatically find any game configurations - as long as the game's SDK was run last. Game Configurations are cached between sessions, and you can choose between them at launch.

ui

Packing

PACK is a feature that allows for the automatic packing of custom content into a map BSP. Thanks to the work of Maxdup, this feature is now ready to be used in production.

Packable Content

  • Materials
  • Models
  • Model Skins
  • Skybox Textures
  • Sprites
  • Water Materials
  • Color Correction
  • Detail Files
  • Menu Photos
  • Soundscapes
  • Soundscripts
  • Particle Manifests
  • Much more...

Error Checking

Compile Pal can detect and provide information relating to errors using the Interlopers error listings.

errors errors

Contributing

Whilst Compile Pal is not under active development, we are accepting pull requests. Those who are knowledgeable are encouraged to work on the project! New features or bugfixes are always welcome. We also make good use of any issues reported to us.

Developers

Bug Testing

  • wareya
  • Gangleider
  • Matt2468rv
  • Sevin7