A Story narrative designing tool for Unity providing the power of StablerCharacter workflow.
It can do pretty much work, but mostly, cut down on hard-coded script like objects manipulation, story creation, and more. Everything inside a small container that can be evaliated.
Create an asset from create menu, follow the path of RealityProgrammer/Tractatori/Manipulation Container and open the asset by double clicking it inside Project window.
This is the very first version of Tractatori, performance might be bad, code might be badly handled and/or container might be altered/broken in the future released or caused by user. Any issues report, suggestion are welcome here.