OCaml Roguelike Demo

player adjacent to stairs

This is a toy example of a terminal application with roguelike-style level generation and movement in OCaml. While I cannot necessarily endorse it as a pinnacle of good design, some may still find it useful.

This works on Unix systems and requires no dependencies other than ocamlc and unix.cma. You can use ./build.sh to generate an executable in the directory build/main.