Pinned Repositories
.github
llvm-project
A fork of LLVM/Clang that supports "custom static analysis during compilation" with .clang-rules files. Custom static analysis rules can also match against Unreal Engine UCLASS/etc. metadata associated with AST nodes.
uet
UET (Unreal Engine Tool) makes building and testing Unreal Engine projects and plugins easy. It can distribute builds with BuildGraph, remotely execute automation tests on device and across multiple machines, handles fault tolerance and automatic retries and generally makes the whole experience of automating Unreal Engine a lot more pleasant.
uet-native
Builds and publishes NuGet packages with the native libraries that UET depends on, so that they don't have to be built as part of UET.
uet-schema
JSON schema files for the BuildConfig.json file used by UET. This repository is automatically maintained.
WineResources
Redpoint Games's Repositories
RedpointGames/uet
UET (Unreal Engine Tool) makes building and testing Unreal Engine projects and plugins easy. It can distribute builds with BuildGraph, remotely execute automation tests on device and across multiple machines, handles fault tolerance and automatic retries and generally makes the whole experience of automating Unreal Engine a lot more pleasant.
RedpointGames/llvm-project
A fork of LLVM/Clang that supports "custom static analysis during compilation" with .clang-rules files. Custom static analysis rules can also match against Unreal Engine UCLASS/etc. metadata associated with AST nodes.
RedpointGames/.github
RedpointGames/uet-native
Builds and publishes NuGet packages with the native libraries that UET depends on, so that they don't have to be built as part of UET.
RedpointGames/uet-schema
JSON schema files for the BuildConfig.json file used by UET. This repository is automatically maintained.
RedpointGames/WineResources