This project is used in the Build an augmented reality app on Root insurance course, at Make by OfferZen.
You can see a walkthrough here. The important topics are listed bellow:
- Vuforia register 00:15
- Unity overview 01:27
- Add Vuforia License Key 02:10
- Activate Vuforia AR Support 02:44
- Create Vuforia database and targets 03:36
- Import Vuforia database 06:50
- Manipulating and testing ImageTarget 07:10
- Add second ImageTarget and Prefab 09:37
- Interaction between ImageTargets with a script 12:25
- Coliding the capsule with the ball 16:30
- Reset ball position 19:35
- Root API call 20:32
- Questions and Bye! 23:38
To get this project running locally, you need to:
- Install Unity and Vuforia
- Register at Vuforia and get an App License Key
- Create a database and two targets, egg1 and egg2
- Download the database and import into Unity
- Open the project on Unity
- In the
Assets -> Scenes
, open theSampleScene
- In
Assets -> Resources
, open theVuforiaConfiguration
. At the Inspector, add the generated App License Key - In the
Edit -> Project Settings -> Player
make sure theVuforia Augmented Reality Support
is checked - In the
ImageTarget
GameObject, select the imported targed inImage Target Behaviour
- Click the
Play
button and have fun!