ReiiYuki/Intel-Realsense-Hand-Toolkit-Unity

porting it to D435 ?

Opened this issue · 11 comments

is there a possibility to port the hand tracking to d435 in unity?

I think it not possible now, because this toolkit only support F200/SR300 and I don't have device to test the upgraded SDK yet.

I'm so sorry about this 😭

Well if that helps i could test it on my side

Are you hurry to use this? Maybe I gonna try to upgrade sdk in next weekend. So you can test it.

Well if there is any chance of usability this could be a breakthrough for a lot of things.

I feel very sorry about this. They (Intel Realsense) discontinue working with built-in hand tracking SDK. IntelRealSense/librealsense#1176

So I can't upgrade this SDK 😭

BTW if you can find some good hand tracking C# or Unity example with Realsense 2.0 SDK, please tell me. Maybe we have chance to upgrade this SDK.

ps. I tried searching them for 2 hours, but found nothing 😞

@ReiiYuki ive found something like that its a probably good starting point for porting this to newest sdk
https://github.com/InstytutXR/hand_tracking_samples_D400

Wow thanks i will look for it next weekend!

Any update?

Nothing update yet. Sorry I'm too busy with my current work. 😞

Have You got some time to look at the samples?
There are some other examples floating around but im curious if the old implementation is good for anything.

您有时间看样本吗?
还有其他一些例子,但是对于旧的实现是否对任何事情都有用,我感到好奇。

Is there any progress in finger tracking with D400 series? I am doing my undergraduate graduation project! I need to identify 22 joint points of the hand. But nuitrack cannot be completed. Maybe you can only rely on OpenCV. I sincerely beg for some guidance! Thank you!