OpenGL Solar System Project


/


Features

  • Instance Rendering: Every asteroid has world matrix as attribute of vertex
  • Shadow Mapping: Shadows are implemented with basic shadow mapping
  • Voronoi Shader: The movement of plasma is realized with special sun shader and UV map displacement
  • Bloom Effect: Sun has little bloom like effect with HDR
  • Normal Maps: Bumpiness in textures are added with normal mapping
  • Black Hole: Black hole is implemented as post-processing effect