/OpenGLModeler

Shape Object Modeler

Primary LanguageC++

Assignment 3: Ren-David Dimen 001222679

Samuel Jackson 001213855

Controls: q - quit the program R - reset the scene (remove all objects from canvas) Arrow Keys - move camera Num Keys 1,2,3,4,5 - change material Num Key 6 - Create Cube Num Key 7 - Create Sphere Num Key 8 - Create Teapot Num Key 9 - Create Cone Num Key 0 - Create Tube

After an object has been created click on it to use the following commands a,d - move object along x axis r,f - move object along y axis w,a - move object along z axis z,Z - rotate object along x axis x,X - rotate object along y axis c,C - rotate object along z axis

Right click the screen for menu options