SivMetal
An experimental Metal project for OpenSiv3D
S01. Triangle
![screenshot](https://raw.githubusercontent.com/Reputeless/SivMetal/master/S01-Triangle/S01-Triangle/screenshot.png)
S02. Two Triangles
![screenshot](https://raw.githubusercontent.com/Reputeless/SivMetal/master/S02-TwoTriangles/S02-TwoTriangles/screenshot.png)
S03. Shapes
![screenshot](https://raw.githubusercontent.com/Reputeless/SivMetal/master/S03-Shapes/S03-Shapes/screenshot.png)
S04. Texture
S05. Rendering States
References
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📝 Metal Framework Reference | Document
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📝 MetalKit Framework Reference | Document
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📝 Metal Best Practices Guide | Document
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📝 Metal Shading Language Specification | PDF
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📝 Metal Feature Set Tables | PDF
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📝 Metal Programming Guide | Document
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📝 Sample Code
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Working with Metal: Overview (WWDC14) | Video | PDF
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Working with Metal: Fundamentals (WWDC14) | Video | PDF
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Working with Metal: Advanced (WWDC14) | Video | PDF
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What's New in Metal, Part 1 (WWDC15) | Video | PDF
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What's New in Metal, Part 2 (WWDC15) | Video | PDF
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Metal Performance Optimization Techniques (WWDC15) | Video | PDF
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Adopting Metal, Part 1 (WWDC16) | Video | PDF
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Adopting Metal, Part 2 (WWDC16) | Video | PDF
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What's New in Metal, Part 1 (WWDC16) | Video | PDF
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What's New in Metal, Part 2 (WWDC16) | Video | PDF
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Advanced Metal Shader Optimization (WWDC16) | Video | PDF
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Introducing Metal 2 (WWDC17) | Video | PDF
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Metal 2 Optimization and Debugging (WWDC17) | Video | PDF
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Metal for OpenGL Developers (WWDC18) | Video | PDF
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Metal for Game Developers (WWDC18) | Video | PDF
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Metal Shader Debugging and Profiling (WWDC18) | Video
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Metal Game Performance Optimization (WWDC18) | Video | PDF
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Metal by Tutorials | Book