Revolutionary-Games/Thrive
The main repository for the development of the evolution game Thrive.
C#NOASSERTION
Pinned issues
Issues
- 3
Implement test for visual hash code hash collisions
#5565 opened by hhyyrylainen - 0
Make auto-evo take slime jets into account
#5776 opened by Patryk26g - 1
Sulfur chunks need to be added to miches
#5761 opened by hhyyrylainen - 0
Microbe AI should be able to use the enter engulf mode at the cost of health without ATP
#5678 opened by hhyyrylainen - 1
Patch events data storage should be refactored to include historical events
#5672 opened by hhyyrylainen - 0
Make hydrogen sulfide diffuse between patches and balance the vent eruption event
#5764 opened by hhyyrylainen - 1
- 1
Editor patch compound display should take chunks like sulfur chunks into account
#5746 opened by hhyyrylainen - 0
Add blur to the microbe background distortion shader effect (and enable by default)
#5641 opened by hhyyrylainen - 3
- 2
Add a warning if in-progress endosymbiosis action cannot continue due to the target missing
#5749 opened by hhyyrylainen - 0
Organelle tooltips shouldn't have ChemicalEquation `AutoRefreshProcess` on
#5590 opened by hhyyrylainen - 0
Create custom event icon for vent eruption
#5665 opened by hhyyrylainen - 0
- 0
- 0
- 0
Implement mac debug extension loading
#5727 opened by hhyyrylainen - 2
Improve membrane textures to look more distinct with the 3D meshes for them
#5582 opened by hhyyrylainen - 0
- 0
- 0
Rigidity slider tooltip shouldn't show osmoregulation change (as it doesn't affect)
#5635 opened by hhyyrylainen - 0
- 0
Make CollapsibleList toggle buttons as a single button to make focus work better
#5709 opened by hhyyrylainen - 0
Make growth order change apply to process list immediately (without respawning)
#5696 opened by hhyyrylainen - 0
- 0
Miche tree GUI should have different graphics for the node occupiers to make it clearer
#5680 opened by hhyyrylainen - 0
Fix the root cause why `byte` has to be used instead of `bool` for one C# interop call to C++
#5676 opened by hhyyrylainen - 1
Auto-evo exploring tool patch map doesn't update and display patch events
#5666 opened by hhyyrylainen - 0
Auto-evo exploring tool should list happened patch events for future reference
#5667 opened by hhyyrylainen - 0
Add a time icon in the endosymbiosis starting GUI to clarify what the cost is
#5660 opened by hhyyrylainen - 0
Create an endosymbiosis action duration cost icon
#5661 opened by hhyyrylainen - 1
Clicking on a species in Food Chain does not show the corresponding species in the evolutionary tree
#5650 opened by stoptakingusernames - 0
Moving an organelle with upgrades doesn't correctly display the upgrade visuals on the in-progress moved hex
#5640 opened by hhyyrylainen - 3
- 2
Some UI regressions (Comparing to Godot 3 version)
#5634 opened by TheESN - 0
Add image caching options in the performance options
#5566 opened by hhyyrylainen - 0
Sprinting needs to stop if engulfed
#5569 opened by hhyyrylainen - 0
- 1
Calculate the real flagellum speed stat for tooltips rather than using a hardcoded value
#5591 opened by hhyyrylainen - 0
ATP balance mode without external resources should use generated glucose
#5600 opened by hhyyrylainen - 0
Make context-specific selected music respect option to not play the same track twice in a row
#5615 opened by hhyyrylainen - 0
- 0
- 0
Editor compound graphs show old values incorrectly
#5555 opened by hhyyrylainen - 0
Make context specific music tracks more likely to play in the microbe stage
#5552 opened by hhyyrylainen - 0
Add ice shelf patch theme (music track) to the game
#5602 opened by hhyyrylainen - 1
Implement hydrogenase organelle
#5559 opened by hhyyrylainen - 0
- 0
Create an icon for hydrogenase
#5557 opened by hhyyrylainen - 0
Create a model for hydrogenase
#5558 opened by hhyyrylainen