Revolutionary-Games/Thrive
The main repository for the development of the evolution game Thrive.
C#NOASSERTION
Pinned issues
ATP bar no longer stays properly full instead it flickers near the top
#4703 opened by hhyyrylainen
Open1
Issues
- 0
Investigate shader baking
#6348 opened by hhyyrylainen - 1
Stop species dropdown entries from colouring the selection radio buttons
#6307 opened by hhyyrylainen - 0
Microbe background blur makes backgrounds much darker than intended in OpenGL mode
#6119 opened by hhyyrylainen - 0
- 0
Eject engulfed objects button should eject all ingested matter in a cell colony
#6285 opened by hhyyrylainen - 2
Ingestion damage is applied to the colony root cell instead of the cell that ate it
#6205 opened by hhyyrylainen - 5
Player flagged as extinct despite surviving and reproducing for multiple generations
#6282 opened by Jc-42 - 0
Multicellular body plan structure algorithm sometimes makes really long links
#6288 opened by hhyyrylainen - 0
Make custom icons for each microbe achievement
#6287 opened by hhyyrylainen - 0
- 4
- 1
Reduction of hydrogen sulfide after oxygenation
#6280 opened by domin2ktr - 2
- 0
Refactor environmental events ending to recalculate conditions from scratch
#6275 opened by hhyyrylainen - 2
Create a sound for when an achievement is unlocked
#6248 opened by hhyyrylainen - 2
Hungarian translation contribution
#6249 opened by Tuscokchips - 0
- 1
Iron meteor doesn't work
#6178 opened by 0HyperCube - 3
- 4
Weird things going on with glucose amount decrease
#6229 opened by Teashrock - 1
My species preview is glitchy in Multicellular Stage
#6235 opened by Teashrock - 7
Food chain tab shows only my species' chain
#6227 opened by Teashrock - 2
Random crash when loading an editor save
#6232 opened by Teashrock - 6
Extinct species present in the gameplay
#6228 opened by Teashrock - 1
Physics-related bug: releasing engulfed objects causes them to thrust far away
#6230 opened by Teashrock - 1
- 3
Cellular processes aren't shown if first opened after the game being paused
#6212 opened by Teashrock - 0
Ascension ceremony creature movement is very jittery
#6058 opened by hhyyrylainen - 4
A sudden crash with some Godot error
#6215 opened by Teashrock - 0
- 2
Creating package for nix
#6169 opened by BlastboomStrice - 1
Organelle description popup is out of bounds
#6200 opened by Teashrock - 0
Switching species on game over doesn't mark the old species extinct in evolutionary tree
#6203 opened by hhyyrylainen - 1
Glaciation event ending in the auto-evo explorer tool has problem finding patches
#6158 opened by hhyyrylainen - 3
Escalating player tier while not ready to enter the editor, then entering editor after, leads to a broken editor page and possible crash
#6143 opened by Ragonfana - 0
- 0
- 0
- 0
Test the situation with D3D12 fallback
#6103 opened by hhyyrylainen - 3
- 2
- 0
Auto-evo should consider organelle tolerance bonuses when trying to adapt
#6076 opened by hhyyrylainen - 0
- 0
Make organelle graphics (and membranes) be loaded through the ResourceManager
#6062 opened by hhyyrylainen - 0
Make the asset preloading system also support textures and sound effects
#6061 opened by hhyyrylainen - 0
Decide if entering game from main menu should show the loading screen earlier
#6060 opened by hhyyrylainen - 3
Spawn chunck with DeleteOnTouch
#6052 opened by V-Y-official - 0
- 0
Small cells with pili can get stuck on divide due to insufficient offset
#6054 opened by hhyyrylainen - 0
Evolutionary tree nodes or lines lag behind the other elements leading to a jiggly look
#6044 opened by hhyyrylainen