Revolutionary-Games/Thrive

Remove the used Timer node from InputManager.cs

Closed this issue · 2 comments

Remove the used Timer node from InputManager.cs

Hey I'm new here. Can you tell me where the timer node is and why it needs to be removed?

Ah, it looks like I ended up doing this but I forgot to close this issue. Here's the commit where I removed the timer node: 99aee14

Though if you want to do a similar change there's still a timer in the loading screen and in the win screen (the reason we don't use them is that it is very easy to have wait timing code in C#).