/rust-build

Installation tools and workflows for deploying/building Rust fork esp-rs/rust with Xtensa and RISC-V support

Primary LanguageShellMIT LicenseMIT

rust-build

Nightly checks

This repository contains:

If you want to know more about the Rust ecosystem on ESP targets, see The Rust on ESP Book chapter

Table of Contents

Xtensa Installation

Warning

Install scripts from this repository will now be feature freeze. New features will be added to espup, a Rust version of the install scripts.

Download the installer from the Release section.

Download installer

Download installer in Bash

curl -LO https://github.com/esp-rs/rust-build/releases/download/v1.67.0.0/install-rust-toolchain.sh
chmod a+x install-rust-toolchain.sh

Download installer in PowerShell

Invoke-WebRequest 'https://github.com/esp-rs/rust-build/releases/download/v1.67.0.0/Install-RustToolchain.ps1' -OutFile .\Install-RustToolchain.ps1

Linux and macOS

The following instructions are specific for the ESP32 and ESP32-S series based on Xtensa architecture.

Instructions for ESP-C series based on RISC-V architecture are described in RISC-V section.

Prerequisites

  • Linux:
    • Dependencies (command for Ubuntu/Debian):
      apt-get install -y git curl gcc clang ninja-build cmake libudev-dev unzip xz-utils \
      python3 python3-pip python3-venv libusb-1.0-0 libssl-dev pkg-config libpython2.7

No prerequisites are needed for macOS.

Installation commands

git clone https://github.com/esp-rs/rust-build.git
cd rust-build
./install-rust-toolchain.sh
. ./export-esp.sh

Run ./install-rust-toolchain.sh --help for more information about arguments.

Installation of different version of the toolchain:

./install-rust-toolchain.sh --toolchain-version 1.67.0.0
. ./export-esp.sh

Set up the environment variables

We need to update environment variables as some of the installed tools are not yet added to the PATH environment variable, we also need to add LIBCLANG_PATH environment variable to avoid conflicts with the system Clang. The environment variables that we need to update are shown at the end of the install script and stored in an export file. By default this export file is export-esp.sh but can be modified with the -f|--export-file argument.

We must set the environment variables in every terminal session.

Note If the export variables are added to the shell startup script, the shell may need to be refreshed.

Arguments

  • -b|--build-target: Comma separated list of targets [esp32,esp32s2,esp32s3,esp32c3,all]. Defaults to: esp32,esp32s2,esp32s3
  • -c|--cargo-home: Cargo path.
  • -d|--toolchain-destination: Toolchain installation folder. Defaults to: <rustup_home>/toolchains/esp
  • -e|--extra-crates: Extra crates to install. Defaults to: ldproxy cargo-espflash
  • -f|--export-file: Destination of the export file generated. Defaults to: export-esp.sh
  • -i|--installation-mode: Installation mode: [install, reinstall, uninstall]. Defaults to: install
  • -k|--minified-llvm: Use minified LLVM. Possible values: [YES, NO]. Defaults to: YES
  • -l|--llvm-version: LLVM version.
  • -m|--minified-esp-idf: [Only applies if using -s|--esp-idf-version]. Deletes some idf folders to save space. Possible values [YES, NO]. Defaults to: NO
  • -n|--nightly-version: Nightly Rust toolchain version. Defaults to: nightly
  • -r|--rustup-home: Path to .rustup. Defaults to: ~/.rustup
  • -s|--esp-idf-version: ESP-IDF branch to install. When empty, no esp-idf is installed. Default: ""
  • -t|--toolchain-version: Xtensa Rust toolchain version
  • -x|--clear-cache: Removes cached distribution files. Possible values: [YES, NO]. Defaults to: YES

Windows x86_64 GNU

The following instructions describe deployment with the GNU toolchain. If you're using Visual Studio with Windows 10 SDK, consider option Windows x86_64 MSVC.

Prerequisites x86_64 GNU

Install MinGW x86_64 e.g., from releases https://github.com/niXman/mingw-builds-binaries/releases and add bin to environment variable PATH

choco install 7zip -y
Invoke-WebRequest https://github.com/niXman/mingw-builds-binaries/releases/download/12.1.0-rt_v10-rev3/x86_64-12.1.0-release-posix-seh-rt_v10-rev3.7z -OutFile x86_64-12.1.0-release-posix-seh-rt_v10-rev3.7z
7z e x86_64-12.1.0-release-posix-seh-rt_v10-rev3.7z
$env:PATH+=";.....\x86_64-12.1.0-release-posix-seh-rt_v10-rev3\mingw64\bin"

Install ESP-IDF using Windows installer https://dl.espressif.com/dl/esp-idf/

Installation commands for PowerShell

Activate ESP-IDF PowerShell and enter following command:

git clone https://github.com/esp-rs/rust-build.git
cd rust-build
./Install-RustToolchain.ps1 -DefaultHost x86_64-pc-windows-gnu -ExportFile Export-EspRust.ps1
. ./Export-EspRust.ps1

Long path limitation

Several build tools have problem with long paths on Windows including Git and CMake. We recommend to put project on short path or use command subst to map the directory with the project to separate disk letter.

subst "R:" "rust-project"

Windows x86_64 MSVC

The following instructions are specific for the ESP32 and ESP32-S series based on Xtensa architecture. If you do not have Visual Studio and Windows 10 SDK installed, consider the alternative option Windows x86_64 GNU.

Instructions for ESP-C series based on RISC-V architecture are described in RISC-V section.

Prerequisites x86_64 MSVC

Installation of prerequisites using Winget:

winget install --id Git.Git
winget install Python # requirements for ESP-IDF based development, skip in case of Bare metal
winget install -e --id Microsoft.WindowsSDK
winget install Microsoft.VisualStudio.2022.BuildTools --silent --override "--wait --quiet --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64"

Installation of prerequisites using Visual Studio installer GUI - installed with option Desktop development with C++ - components: MSVCv142 - VS2019 C++ x86/64 build tools, Windows 11 SDK

Visual Studio Installer - configuration

Installation of MSVC and Windows 11 SDK using vs_buildtools.exe:

Invoke-WebRequest 'https://aka.ms/vs/17/release/vs_buildtools.exe' -OutFile .\vs_buildtools.exe
.\vs_BuildTools.exe --passive --wait --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 --add Microsoft.VisualStudio.Component.Windows10SDK.20348

Installation of prerequisites using Chocolatey (run PowerShell as Administrator):

Set-ExecutionPolicy Bypass -Scope Process -Force; [System.Net.ServicePointManager]::SecurityProtocol = [System.Net.ServicePointManager]::SecurityProtocol -bor 3072; iex ((New-Object System.Net.WebClient).DownloadString('https://community.chocolatey.org/install.ps1'))
choco install visualstudio2022-workload-vctools windows-sdk-10.0 -y
choco install cmake git ninja python3 -y  # requirements for ESP-IDF based development, skip in case of Bare metal

Installation commands for PowerShell

git clone https://github.com/esp-rs/rust-build.git
cd rust-build
./Install-RustToolchain.ps1

Export variables are displayed at the end of the output from the script.

Installation of different versions of toolchain:

./Install-RustToolchain.ps1 -ToolchainVersion 1.67.0.0
. ./Export-EspRust.ps1

Set up the environment variables

We need to update environment variables as some of the installed tools are not yet added to the PATH environment variable, we also need to add LIBCLANG_PATH environment variable to avoid conflicts with the system Clang. The environment variables that we need to update are stored in an export file. By default this export file is Export-EspRust.ps1 but can be modified with the -ExportFile argument.

We must set the environment variables in every terminal session.

Note If the export variables are added to the shell startup script, the shell may need to be refreshed.

Long path limitation

Several build tools have problem with long paths on Windows including Git and CMake. We recommend to put project on short path or use command subst to map the directory with the project to separate disk letter.

subst "R:" "rust-project"

RISC-V Installation

The following instructions are specific for ESP32-C based on RISC-V architecture.

Install the RISC-V target for Rust:

rustup target add riscv32imc-unknown-none-elf

Building projects

Cargo first approach

  1. Install cargo-generate

    cargo install cargo-generate
  2. Generate project from template with one of the following templates

    # STD Project
    cargo generate https://github.com/esp-rs/esp-idf-template cargo
    # NO-STD (Bare-metal) Project
    cargo generate -a esp-rs/esp-template

To understand the differences between the two ecosystems, see Ecosystem Overview chapter of the book. There is also a Chapter that explains boths template projects:

  1. Build and flash:

    cargo espflash  <SERIAL>

    Where SERIAL is the serial port connected to the target device.

    cargo-espflash also allows opening a serial monitor after flashing with --monitor option.

    If no SERIAL argument is used, cargo-espflash will print a list of the connected devices, so the user can choose which one to flash.

    See Usage section for more information about arguments.

    If espflash is installed (cargo install espflash), cargo run will build, flash the device, and open a serial monitor.

If you are looking for inspiration or more complext projects see:

Idf first approach

When building for Xtensa targets, we need to override the esp toolchain, there are several solutions: - Set esp toolchain as default: rustup default esp - Use cargo +esp - Override the project directory: rustup override set esp - Create a file called rust-toolchain.toml or rust-toolchain with: toml [toolchain] channel = "esp"

  1. Get example source code

    git clone https://github.com/espressif/rust-esp32-example.git
    cd rust-esp32-example-main
  2. Select architecture for the build

    idf.py set-target <TARGET>

    Where TARGET can be:

    • esp32 for the ESP32(Xtensa architecture). [Default]
    • esp32s2 for the ESP32-S2(Xtensa architecture).
    • esp32s3 for the ESP32-S3(Xtensa architecture).
  3. Build and flash

    idf.py build flash

Using Containers

Alternatively, some container images with pre-installed Rust and ESP-IDF, are published to Dockerhub and can be used to build Rust projects for ESP boards:

  • idf-rust
  • Some tags contain only the toolchain. The naming convention for those tags is: <xtensa-version>
  • Some tags contain full std environment with esp-idf installed, wokwi-server and web-flash to use them in Dev Containers. This tags are generated for linux/arm64 and linux/amd64, and use the following naming convention: <board>_<esp-idf>_<xtensa-version>
  • Some tags contain full no_stdenvironment, wokwi-server and web-flash to use them in Dev Containers. This tags are generated for linux/arm64 and linux/amd64, and use the following naming convention: <board>_<xtensa-version>
  • idf-rust-examples - includes two examples: rust-esp32-example and rust-esp32-std-demo.

Podman example with mapping multiple /dev/ttyUSB from host computer to the container:

podman run --device /dev/ttyUSB0 --device /dev/ttyUSB1 -it docker.io/espressif/idf-rust-examples

Docker (does not support flashing from a container):

docker run -it espressif/idf-rust-examples

If you are using the idf-rust-examples image, instructions will be displayed on the screen.

Using Dev Containers

Dev Container support is offered for VS Code, Gitpod, and GitHub Codespaces, resulting in a fully working environment to develop for ESP boards in Rust, flash and simulate projects with Wokwi from the container.

Template projects esp-template and esp-idf-template include a question for Dev Containers support.