Pinned Repositories
AimAssist
aim assist mod for GZDoom
gzdoom
GZDoom adds an OpenGL renderer to the ZDoom source port.
GZDoomUpdater
Auto-updater for GZDoom -- launchs gzdoom after checking/updating, and forwards arguments it receives to gzdoom
json_c
C99 JSON parser (supports C/C++ style comments and trailing commas)
POO_PDV
RBuild
Simple C/C++ Buildsystem
simple-ps2-keyboard-driver-osdev
TestMod
Weapon/Enemy mod for GZDoom
ZJSON
ZScript JSON Parser (with trailing comma and single/multi-line comment support)
RicardoLuis0's Repositories
RicardoLuis0/ZJSON
ZScript JSON Parser (with trailing comma and single/multi-line comment support)
RicardoLuis0/AimAssist
aim assist mod for GZDoom
RicardoLuis0/simple-ps2-keyboard-driver-osdev
RicardoLuis0/json_c
C99 JSON parser (supports C/C++ style comments and trailing commas)
RicardoLuis0/TestMod
Weapon/Enemy mod for GZDoom
RicardoLuis0/gzdoom
GZDoom adds an OpenGL renderer to the ZDoom source port.
RicardoLuis0/GZDoomUpdater
Auto-updater for GZDoom -- launchs gzdoom after checking/updating, and forwards arguments it receives to gzdoom
RicardoLuis0/RBuild
Simple C/C++ Buildsystem
RicardoLuis0/bf
simple brainfuck interpreter in c
RicardoLuis0/bit-rot
RicardoLuis0/c8emuC
CHIP-8 emulator, debugger, assembler and disassembler. Written in C.
RicardoLuis0/daggerfall-unity
Open source recreation of Daggerfall in the Unity engine
RicardoLuis0/interactive_interpreter
interactive expression interpreter for codewars kata
RicardoLuis0/Interpreter
RicardoLuis0/json_cpp
simple C++ JSON parser using std::variant (also supports C/C++ style comments and trailing commas)
RicardoLuis0/JsonParser
Simple Json parser for C++, supports '#' comments and trailing commas
RicardoLuis0/lai
LAI is an interpreter for AML, the ACPI Machine Language.
RicardoLuis0/my_printf
printf for interpreter
RicardoLuis0/OpenLara
Classic Tomb Raider open-source engine
RicardoLuis0/OSDevV2
second attempt at osdev, using `wiki.osdev.org`
RicardoLuis0/PNGOffsetExtractor
For ZDoom/GZDoom - Extracts Offsets from PNG files into a TEXTURES lump (outputs to stdout, to save it into a file, redirect with `>`)
RicardoLuis0/Projeto-ADI
RicardoLuis0/REdit
A simple console text editor (WIP)
RicardoLuis0/seqfilren
Sequential File Renamer - A tiny windows/linux commandline tool I made for myself
RicardoLuis0/TE2_CRUD
RicardoLuis0/TEdit
simple console text editor
RicardoLuis0/UltimateDoomBuilder
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 by CodeImp (see — http://doombuilder.com)
RicardoLuis0/UniversalFlexibleHUD
Universal flexible HUD for GZDoom
RicardoLuis0/VkDoom
ZDoom based source port with a primary focus on Vulkan and modern computers
RicardoLuis0/whitespace
whitespace interpreter for codewars kata