Real-time Daily Demos
These are quick, daily demos.
The aim is to keep things lean, functional & beautiful. Here's an overview of each day project and the processes undertaken.
Principl Brand Curl Creatures 2C
AIM: To create brand textures. Link to project
Curl Creatures 2B
AIM: To create brand textures. Link to project
Architechture from plans
AIM: To create 3D model (Blender) from plan visuals only, no BIM. Link to project
Modeling Sound
AIM: To create a mesh, all materials and textures, from reference images only. Link to project
Audi Capture
AIM: Examples of other projects. Link to projects
Noise Curls
AIM: To generate free flowing particle behaviours. Link to project
Curling Particles
AIM: To generate amorphous particle behaviours and score sound sympathetic to this. Link to project
Ice Shader
AIM: To create a simple ice shader, using Shader Graph. Link to project
Modeling
AIM: Demonstrate simple fundamentals of 3D (Blender) Link to projects
Materials
AIM: Exploring unique materials (Blender) Link to projects
Overview
AIM: To describe my conceptual & technical approach. Link to projects