A "Default" & Customizable build pipeline
Unity has a Default Build system isn't responsive enough to tell you "What went wrong" during the build process. By reimplementing the entire pipeline, I hope to aleviate this issue.
A "Default" & Customizable build pipeline
Unity has a Default Build system isn't responsive enough to tell you "What went wrong" during the build process. By reimplementing the entire pipeline, I hope to aleviate this issue.