A game developed using Pygame framework for self-learning purpuse.
It is a concept of a very popular and classic video game Snake which I named as Crawling-Surpent. Snake is a video game where the player controls a snake i.e a dot/square on a plane, which grows when it's head touches another object named as food and it dies if it's head touches the border or itself.
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Arrow keys or 'WASD' to move the snake as in all games.
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Included a hidden cheat. (player need to find it himself)