Rjvs's Stars
papercast-dev/papercast
A Python pipeline tool and plugin ecosystem for processing technical documents. Process papers from arXiv, SemanticScholar, PDF, with GROBID, LangChain, listen as podcast. Customize your own pipelines.
NSLab-CUK/LiteralKG
LiteralKG is a novel Attributed Knowledge Graph Embedding Model developed by NS Lab @ CUK based on pure PyTorch backend.
OpenMatch/ActiveRAG
This is the code repo for our paper "Revealing the Treasures of Knowledge via Active Learning".
hitcslj/Awesome-AIGC-3D
A curated list of awesome AIGC 3D papers
ide/usb-c-to-c-power-mod
A flex PCB to retrofit a USB-C connector with 5.1k pull-down resistors to enable C-to-C power
jsuarezruiz/awesome-dotnet-maui
A curated list of awesome .NET MAUI libraries and resources.
drasticactions/Drastic.Tools
Tools and Libraries to help with App Development
plasma-umass/Mesh
A memory allocator that automatically reduces the memory footprint of C/C++ applications.
StirlingLabs/XKCP.NET
Wraps our fork of XKCP (the eXtended Keccak Code Package)
postgresml/postgresml
Postgres with GPUs for ML/AI apps.
steventroughtonsmith/CatalystMenuBarStatusWindow
This sample code showcases a method of presenting UIKit (or Catalyst-specific SwiftUI) content from the status menu area on macOS.
Zer0-bit/gaggiuino
A Gaggia Classic control project using microcontrollers.
kbariotis/templates
A set of standard document templates.
oatpp/oatpp
🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
JKLeckr/git-dir-cleaner-for-unity3d
A Git hook for Unity3D projects to automatically remove empty directories.
CedricGuillemet/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
ExtendRealityLtd/VRTK
An example of how to use the Tilia packages to create great content with VRTK v4.
Jounce/Surge
A Swift library that uses the Accelerate framework to provide high-performance functions for matrix math, digital signal processing, and image manipulation.
adityaravishankar/command-and-conquer
Command & Conquer in HTML5/Javascript
pressflow/7
Pressflow 7