Edit ParticleModuleColorOverTime values in .uexp files for Guilty Gear -Strive- and Dragon Ball FighterZ
- Make sure the correct game is selected
- Drag .uasset/.uexp onto the box
- Edit whatever you want and hit Save Data before you go to another section
- Export when you're done which lets you select a name for the new .uexp to save it as just in case you dont wanna overwrite