GIMP normalmap plugin (C) 2002-2012 Shawn Kirst <skirst@gmail.com> ========================================== This is a plugin for GIMP version 2.8.x. It allows you to convert images into RGB normal maps for use in per-pixel lighting applications. The goal is to completely clone NVIDIA's photoshop plugin, with a few new useful features. Features ========================================== * Filters. These include the filters found in the NVIDIA plugin (4 sample, 3x3, 5x5, 7x7 and 9x9) with the addition of a 3x3 sobel and a 3x3 prewitt filter (yields the best results IMO). * Post-filtering normal scaling * Wrap mode. This allows the filters to wrap around the image. Useful for creating normalmaps from a tiling bumpmap. * Height source. Use an average of the RGB components or the alpha channel as the height source in the generation of the normals. * Alpha result. For RGBA images, the alpha channel can either remain unchanged, have the height used to generate the normal written to it, be replaced by either 0 or 1, or the value of a grayscale image. * Dynamic 2D preview in the interactive dialog. * Dynamic 3D preview window with the normalmap applied to a lit primitive * Parallax bump mapping for 3D preview Planned features ========================================== * Support gray and gray-alpha images. Installation ========================================== See the file INSTALL for installation instructions
RobertBeckebans/gimp-plugin-normalmap
A plugin for GIMP that aids in the authoring of tangent-space normal maps for use in per-pixel lighting applications
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