Destroyed Gate Should Not Have Vision
FruityGumGuiltyFruit opened this issue · 0 comments
FruityGumGuiltyFruit commented
Is your feature request related to a problem? Please describe.
MrDuck557 and I came to the conclusion that it is strange for destroyed gates to have vision.
Describe the solution you'd like
Destroyed Gates should not have vision.
Describe alternatives you've considered
I tried to code a solution by putting this code in the .js files for ZDESTROYED_GATE_N_S and ZDESTROYED_GATE_E_W, but that did not appear to solve it.
this.getVision = function(building, map)
{
return -1;
};