Issues
- 0
- 14
Godot 3.1 support
#7 opened by jahd2602 - 5
- 0
- 0
Can't apply shader to platform since internal API get_material/set_material has been overriden
#4 opened by arypbatista - 2
Option for perspective view
#3 opened by Sprowk - 1
Allow multiple borders
#2 opened by arypbatista - 1
Please add example
#1 opened by mefihl