RoddieKieley
Intrapreneuring software craftsman and messaging engineer focused on open source multiplayer game development.
Pinned Repositories
activemq-artemis-broker-openshift-image
activemq-artemis-operator
foranton
macports-ports
The MacPorts ports tree
menagerie
o3de
Source for fully featured AAA Open 3D Engine
oryol
A small, portable and extensible C++ 3D coding framework
qpid-proton
Mirror of Apache Qpid Proton
statefulset-drain-controller
RoddieKieley's Repositories
RoddieKieley/o3de
Source for fully featured AAA Open 3D Engine
RoddieKieley/activemq-artemis-operator
RoddieKieley/3b1b-videos
Code for the manim-generated scenes used in 3blue1brown videos
RoddieKieley/aao
RoddieKieley/acme-dns
Limited DNS server with RESTful HTTP API to handle ACME DNS challenges easily and securely.
RoddieKieley/activemq-artemis-self-provisioning-plugin
Artemis Self Provisioning Plugin
RoddieKieley/bacnet-mqtt-gateway
BACnet MQTT Gateway
RoddieKieley/create-self-signed-certs
Script to create self-signed certificates (both server and client)
RoddieKieley/Game-Networking-Resources
A Curated List of Game Network Programming Resources
RoddieKieley/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
RoddieKieley/gogs
Gogs is a painless self-hosted Git service
RoddieKieley/hawtio-next
Hawtio.next development
RoddieKieley/jboss-amq-6-image
Red Hat JBoss AMQ 6 container image
RoddieKieley/jboss-amq-6-openshift-image
Red Hat JBoss AMQ 6 OpenShift container image
RoddieKieley/leocad
A CAD application for creating virtual LEGO models
RoddieKieley/luksy
offline encryption/decryption using LUKS formats
RoddieKieley/node-bacstack
A BACnet protocol stack written in pure JavaScript
RoddieKieley/o3de-rpm
RoddieKieley/o3de.org
The O3DE website
RoddieKieley/oof
Convenient, high-performance RGB color and position control for console output
RoddieKieley/sclorg-postgresql-container
PostgreSQL container images based on Red Hat Software Collections and intended for OpenShift and general usage. Users can choose between Red Hat Enterprise Linux, Fedora, and CentOS based images.
RoddieKieley/SDL_GameControllerDB
A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality
RoddieKieley/sig-docs-community
Resources for the Open 3D Engine Documentation & Community Special Interest Group (SIG)
RoddieKieley/sig-platform
Documentation and materials for the Open 3D Engine Platforms Special Interest Group (SIG)
RoddieKieley/srt-godot-client
Space Rings Thing Game Client (for Red Hat Gaming)
RoddieKieley/srt-godot-server
RoddieKieley/srt-protobufs
Space Rings Thing Protocol Buffers (definitions of data for client server comms)
RoddieKieley/srt-web-client
An MVP implementation of a web-based client for the SRT game.
RoddieKieley/tsc
Technical Steering Committee
RoddieKieley/vaultwarden
Unofficial Bitwarden compatible server written in Rust, formerly known as bitwarden_rs