PeriDyno is a CUDA-based, highly parallal physics engine targeted at providing real-time simulation of physical environments for intelligent agents.
Windows 10: fully tested
Linux: should work as well, yet not guranteed.
IDE:
- Visual studio 2017+
CUDA:
- Latest tests were done based on CUDA Toolkit 11.4, should be compatible will other old versions.
Graphics:
- glad: https://github.com/Dav1dde/glad.git
- glfw: https://github.com/glfw/glfw
- imgui: https://github.com/ocornut/imgui
Optional:
- Qt: https://download.qt.io/
- VTK: https://github.com/Kitware/VTK
- Alembic: https://github.com/alembic/alembic
- Imath: https://github.com/AcademySoftwareFoundation/Imath
Aside from those optional, other libraries are integrated inside the project to simplify the installation. Use the following git command to download the project as well as other dependences.
git clone --recursive https://github.com/peridyno/peridyno.git
Check whether CMake has been installed on your system, if not, visit https://cmake.org/download/ to download the lastest version.
Preferred: Run cmake-gui.exe, set the top two entries with the source code and binary directories. Configure the libararies you want to build, then click the Generate button to build the project.
A more convient way to build the project with a default setting is as follows
cd peridyo/build
cmake ..
With a scene moded by PeriDyno, it can either be run as a GFLW application, Qt application or even a web application, you don't need to change any code when switching between those applications.
- GLFW application
- Qt application
Qt_application.mp4
Peridyno's default license is the Apache 2.0 (See LICENSE).
External libraries are distributed under their own terms.