TCP Server -> Client (accepts multiple clients) Chat Connection with Rust
This is kinda the same concept for a TCP Server-Victim/Client Reverse Shell that I've been using/will use on
other projects and I decided it was high time to add to my GitHub repo as a demo. Made with Rust since it's fairly fast!
PT-BR: Explicação em português sobre cada linha escrita nos comentários do programa.
Note
Make sure to run cargo build
to build the binary file.
- On Server console, start the server first:
~/chat/server/ $ cargo run
- On Client console:
~/chat/client/ $ cargo run
- Practical example:
- Source: Tensor