Is it possible to get Analog values from the Virtual Controller sticks?
Closed this issue · 7 comments
I am testing the new Virtual Controller scene (which is excellent!). However, it would be much better for controlling if the two analog virtual sticks could support analog values (e.g GetAxis) like an actual controller. Is this support planned?
sxrunitysdk-UXR_v1.6.7phone
Unity 2020.3.15f1
Rokid Air
Could you describe more information about why you need this feature?
I am porting a third person game to Rokid Air (https://www.youtube.com/watch?v=ZeMMl1XaVDE). Using the analog sticks in the Virtual Controller Scene, it is only possible to get up/down/left/right inputs, but the game really requires more precise control (-1f to 1f) for each axis to control properly. FYI, this port is managed by Finn (jialun.wu@rokid.com) in case more background is required.
BTW, I recieved an early release of 1.6.7 SDK from Finn, but where do I download the final official version? I am having some problem getting VR to run with the test version and want to check with the official tested release if available.
the final official version
Thanks for your suggestion.
The final official version for v1.6.7 will be released as below link soon
https://rokid.yuque.com/ouziyq/tvgpgk
The link above gives a Dingtalk login prompt. How can I download the SDK outside of China?
https://rokid.yuque.com/books/share/ec68dac1-6728-4e71-896e-3664b6f5f039?# 《Rokid Developer Documentation》
Seems available in 1.6.7 official SDK release