/GeonBit

ECS-based Game Engine powered by MonoGame for C# games.

Primary LanguageC#MIT LicenseMIT

GeonBit

Warning

This project is a bit old and no longer maintained. Also some would argue its not a real ECS due to the structure of the components and lack of actual systems. It's still a pretty cool framework, just maybe not what you're looking for.

GeonBit

A 3D Entity-Component-System engine, powered by MonoGame for C# games.

License

MIT

Documentation

GeonBit docs are available by chapters or as a single file.

In addition, complete API docs can be found online here.

Installation

Installing and using GeonBit takes only 3 simple steps!

Demos

Some GeonBit demo projects are available here. Feel free to download and use them!

Changelog

Versions changelog can be found here.

Examples