/sheepit-client

A sheepit renderfarm client that preserves the .blend and result files.

Primary LanguageJavaGNU General Public License v2.0GPL-2.0

SheepIt Render Farm Client

Modifications

This client has been modified to archive the .blend files and render results your client renders. These files are saved in sheepit_render_archive folder within the main sheepit cache folder (set in settings).

File Structure

|
|── sheepit
|    |
|    ├── sheepit
|    │   ├── `7d9e4993d24aba59396b8b6dcb39bbc9.zip
|    │   └── b4ca5f32d19cacc5f1fd029cb9c57178.zip
|    |
|    ├── sheepit_binary_cache
|    │   └── d8d9c3c451661f14b17d98465edcff1c.zip
|    |
|    └── sheepit_render_archive
|        ├── 7d9e4993d24aba59396b8b6dcb39bbc9
|        │   ├── 1_0340.png
|        │   └── compute-method.blend
|        |
|        └── b4ca5f32d19cacc5f1fd029cb9c57178
|            ├── 1_0314.png
|            └── power-detection.blend
|

Note

Please do not abuse this client. It was made as a demo to demonstrate why Sheepit is not for highly confidential or personal projects and for fun.

The original creator retains the rights and intelectual property of both the .blend source files, individual assets, and rendered frames.

Don't be a dick.

Overview

SheepIt Render Farm Client is an Open Source client for the distributed render farm SheepIt.

Compilation

You will need Java 11 or higher. (OpenJDK and Oracle are both supported). To create the jar file, simply type ./gradlew shadowJar on linux/OSX and gradlew.bat shadowJar on Windows in the project's root directory.

Usage

Once you have the jar file, you can see how to use it by running:

java -jar build/libs/sheepit-client-all.jar --help

When you are doing development work, you can use a mirror of the main site specially made for demo/dev. The mirror is located at http://sandbox.sheepit-renderfarm.com, and you can use it by passing -server http://sandbox.sheepit-renderfarm.com to your invocation of the client.

At the command line ui (-ui text / -ui oneLine) you could type in the following commands and press enter to control the client:

  • status: get the current status of the client (paused, stoped, etc.)
  • priority : set the renderer process priority
  • block: block the current project
  • pause: pause the client to request new jobs after the current frame has finished to render
  • resume: resume the client after it was paused
  • stop: stop the client after the current frame has finished
  • cancel: cancel the stop request
  • quit: stop the client directly without finishing the current frame