A ClojureScript WebGL Demo using Figwheel and Geom in order to interactively program WebGL!
First install leiningen, the popular clojure build system. On Ubuntu/Debian, run:
sudo apt install leiningen
On macOS with homebrew:
brew install leiningen
On Windows there's apparently an installer.
Lein should take care of the rest.
With that installed, in order to get an interactive development environment run:
lein figwheel
and open your browser at localhost:3449. This will auto compile and send all changes to the browser without the need to reload. After the compilation process is complete, you will get a Browser Connected REPL. An easy way to try it is:
(js/alert "Am I connected?")
and you should see an alert in the browser window.
If you're running Emacs and CIDER, in order to get CLJS REPL-programming going you should first add the following line to your emacs init.el:
(setq cider-cljs-lein-repl
"(do (use 'figwheel-sidecar.repl-api) (start-figwheel!) (cljs-repl))")
With that done you can now start figwheel from emacs with:
M-x cider-jack-in-clojurescript
And off you go!
To clean all compiled files:
lein clean
To create a production build run:
lein do clean, cljsbuild once min
And open your browser in resources/public/index.html
. You will not
get code injection, nor a REPL.
Copyright © 2016 Rovanion Luckey, Karsten Schmidt, Licensed under Apache 2.0.