The open-source, cross-platform level editor for Respawn Entertainment Source based games.
MRVN-Radiant is a fork of NetRadiant-custom (GtkRadiant 1.4 → massive rewrite → 1.5 → NetRadiant → NetRadiant-custom → this)
- Titanfall Online ( Titanfall Online Revival )
- Titanfall 2 ( Northstar )
- Apex Legends ( R5Reloaded )
Game | Coverage | Note |
---|---|---|
Titanfall Online | 38% | No triangle collision, no lighting, no portals |
Titanfall 2 | 37% | No triangle collision, no lighting, no portals |
Apex Legends | 25% | No collision, no lighting, no portals |
Coverage = Lumps generated / Total lump count. Stubbed lumps arent counted because they're not custom.
NOTE: These values are updated manually.
- When running on wayland you'll need to launch with
QT_QPA_PLATFORM=xcb
otherwise the OpenGL viewports wont clear properly.
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- A Python library for analyzing .bsp files
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- A OpenGL/ImGui respawn bsp viewer