/gd-flac

FLAC module for the Godot game engine

Primary LanguageC++MIT LicenseMIT

gd-flac

Module for the Godot Engine to add FLAC playback support. Uses dr_flac. Adds "AudioStreamFLAC" resource.

Supports Godot 3.x and 4.x (make sure to checkout the corresponding branch).

Installation

Like with any other Godot module, you'll have to compile the engine yourself. Put everything from the modules and thirdparty folders into the respective folders in the Godot source directory, then compile following the compilation instructions for your platform.