/Dungeons-and-Lunch

A dungeon master's guide to picking lunch.

Dungeons & Lunch 0.1e

Principles of Lunch:

  • Lunch must always remain an enjoyable experience.
  • The rules of the lunch must remain absurd and completely esoteric.
  • The Dice be praised!

How to Play:

 The lunch goers gather together and each roll a d20 to determine who is the Lunch Lady for the day. The lunch goer who rolled the lowest initiative is the Lunch Lady. Should a tie occur, the tying lunch goers will continue to roll d20’s until one of them has a lower roll. Once a Lunch Lady is chosen, they may choose to replace the Temporal Restaurant with the restaurant they own (THIS NEEDS TO BE IMPLIMENTED). Now the Lunch Lady will go to roll a d20 to determine where the group will travel for lunch.

Laws of Lunch Lady Land:

  • If a Lunch Lady should crit fail their first d20 roll, they must buy lunch for the group that day.
    • If the next roll is a crit fail, the group must go to Denny's
    • If the next roll is a crit, the Lunch Lady invokes Cheating Death. The Lunch Lady then rolls as normal to decide where the group goes.
  • If a Lunch Lady should crit their first roll, they will roll the d20 again, this time against the Tier 1 list of restaurants. If on the next roll, the Lunch Lady should crit, the group invokes Gone Fishin’
  • Now the Lunch Lady goes to Candy Land.
  • After the group has returned from lunch, the Lunch Lady shall roll a d20 to decide what restaurant is swapped from the Lunch Pool into Tier 0.
    • At least one member of the group had to go to the chosen restaurant to actually swap that restaurant out.

Solo Roller:

  • This only applies if a lunch goer goes to lunch alone. All effects of this rule set are nullified if Late to Lunch is invoked.
  • Doing this grants you the title The Single Served.
  • A Solo Roller does not visit Candy Land.
  • The lunch goer heading to lunch alone must take a selfie with their lunch and post it to some channel for the non lunch goers to view.

Candy Land

  • Once a restaurant is decided, the group should check to see if that roll is in the Desert Roll list.
    • If the restaurant roll is in the Desert Roll list, the group grabs desert at that restaurant, or Flapdoodles. Then wipe the list.
    • If it is not, add it to the Desert Roll list.

Rights of the People:

  • Once a restaurant has been selected, a lunch goer may choose to spend a Veto Point (FIGURE OUT THE RULES AROUND THIS), forcing the Lunch Lady to reroll.
    • If a Veto Point has been spent and Late to Lunch is invoked, then should the new lunch goer become the Lunch Lady, the lunch goer who spent their Veto Point gets it back.
  • If the group can agree that no one wants to go to the selected restaurant, the group invokes Two For One Special.

Rules of Engagement

  • __

The Rules:

A Beaver Dam:

  • Should Wade ever decide he wants to go to lunch, the group must abandon all lunch plans and Wade is made the Lunch Lady and must roll. Should he try to bail, the group must invoke Tear Down That Wall.

Cheating Death:

  • When a Lunch Lady crit fails, then crits, the group must split the cost of the Lunch Lady’s meal, and the Lunch Lady now rolls against the Tier 1 restaurants. The Lunch Lady is also granted the title The Reaper.

Fall From Grace:

  • When a Lunch Lady crits, then crit fails
    • If the Lunch Lady Cheated Death, The group no longer pays for their meal.
    • The next roll is against the Tier0 restaurants.
    • The Lunch Lady is granted the title The Lord Of Flames.

Gone Fishin’:

  • When rolling a d20 against a restaurant, should the Lunch Lady roll 2 consecutive crits, the group calls Tim and everyone takes the rest of the day off and hangs out with Tim and his boat.
    • The Lunch Lady is also granted the title The Admiral.
    • If Gone Fishin’ was rolled after a crit fail, the Lunch Lady is granted the title The Rear Admiral
  • If there is a counter on the Tim of our Lives Chart, the group can roll to invoke Gone Fishin’ once a week. To successfully invoke Gone Fishin’ this way (THIS NEEDS TO BE FIGURED OUT).

Gone Hibernatin’:

  • Should a Lunch Lady roll invoke Gone Fishin’ in a non-boating season, the group adds a counter to the Tim of our Lives Chart (NOT SURE WHAT THIS LOOKS LIKE OR IS ACTUALLY CALLED) for later use. The Lunch Lady then starts to roll for lunch again from scratch.

Hammer Time:

  • The lunch goer with the most consecutive lunches is granted the title The Hammer.

Indecision:

  • If, after consulting the rules, the group is still unsure of how to proceed, the group will start the ritual over. And don’t fuck it up this time.

Late to Lunch:

  • Should a lunch goer decide to join after a restaurant has been selected, the new lunch goer must roll initiative against the Lunch Lady. Should the new lunch goer lose the roll, they become the Lunch Lady and roll against the current Tier of restaurants. Should the current Lunch Lady lose, the restaurant choice stands. The lunch goer that invokes this rule is granted the title The Sloth.
  • A lunch goer who is Late to Lunch does not get their meal paid for by a previous Lunch Lady, but can roll such that they must pay for everyones lunch.

The Lemon:

  • Upon leaving a restaurant, if the group agrees it was bad, it is stricken from the lists, until such a time as a lunch goer is able to enter it back into the lunch pool.

Oreo Rule:

  • If the group ends up going to the same restaurant more than once in a week, the subsequent visits require a desert roll, which clears the Desert Roll list.

Resupply:

  • If the group makes a Costco run without having gone there for lunch, the group going must get ice cream.

Roll Call:

  • When a roller calls out their roll correctly, they are granted the title The Caller of Rolls.

Tea Party:

  • (ASK NICK WHAT THIS WAS) This person is granted the title The Freedom Fighter.

The Train Master:

  • If, during lunch, a train passes by the restaurant the Lunch Lady is granted the title The Conductor.
  • If, on the drive to lunch, The vehicle is impeeded by a train, the driver is granted the title The Conductor.

Tear Down That Wall:

  • Should Wade attempt to back out of a Beaver Dam, the group must peer pressure him into playing this game with the same vigor of a group of highschool junior football players trying to get the new kid on the team to drink a beer. Who ever succeeds in convincing Wade to play along is granted the title Mr.Reagan.

Two For One Special

  • The group does not add this roll to the desert list
  • If the group decided to not go to a Tier1 restaurant, invoke Indecision you bunch of dopes.
  • Otherwise:
    • The Lunch lady will roll a d20 again for a second restaurant from the Tier0 list (re-roll 1's and 20's).
    • Now the Lunch Lady takes the initial restaurant the group didn't want to go to and roll to swap it out.
    • Then the Lunch Lady rolls to swap out the second restaurant.
    • Now the group re-rolls for initiative and restarts the ritual.

Wandering Wednesday:

  • On wednesday the roller rolls a d4 to see what quadrant of rochester we wander to. The roller then gets to select a restaurant from that quadrant.