Simple socks5 proxy server written in python.
Requirements:
- Python 3.10+
pip install pysocks5server
Usage: python -m socks5server [-h] [--host HOST] [--port PORT] [--no-auth] [--users [USERS ...]]
options:
-h, --help show this help message and exit
--host HOST
--port PORT
--no-auth Allow connections without authentication.
--users [USERS ...] List of users. Example: "--users user1:password1 user2:password2"
- TCP/IP port binding
- UDP port association
- Socks4/socks4a support?
from asyncio import get_event_loop
from socks5server import SocksServer
server = SocksServer("0.0.0.0", 1080, True)
if __name__ == '__main__':
get_event_loop().run_until_complete(server.serve())
from asyncio import get_event_loop
from socks5server import SocksServer, Socks5Client, DataDirection
server = SocksServer("0.0.0.0", 1080, True)
@server.on_client_connected
async def client_connected(client: Socks5Client):
print(f"Client connected: {client}")
@server.on_client_disconnected
async def client_disconnected(client: Socks5Client):
print(f"Client disconnected: {client}")
@server.on_data
async def data_received(client: Socks5Client, direction: DataDirection, data: bytes):
print(f"{direction} | {data}")
if __name__ == '__main__':
get_event_loop().run_until_complete(server.serve())
from asyncio import get_event_loop
from socks5server import SocksServer, PasswordAuthentication
server = SocksServer("0.0.0.0", 1080)
users = {"test_login1": "test_password1", "login": "password"}
server.register_authentication(0x02, PasswordAuthentication(users)) # 0x02 is password authentication type
if __name__ == '__main__':
get_event_loop().run_until_complete(server.serve())
import asyncio
from asyncio import get_event_loop
from socks5server import SocksServer, AuthenticationBase
class ChallengeHandshakeAuthentication(AuthenticationBase):
async def authenticate(self, reader: asyncio.StreamReader, writer: asyncio.StreamWriter) -> bool:
... # Implement authentication process
return True
server = SocksServer("0.0.0.0", 1080)
# 0x03 is type of Challenge–Handshake Authentication Protocol
server.register_authentication(0x03, ChallengeHandshakeAuthentication())
if __name__ == '__main__':
get_event_loop().run_until_complete(server.serve())