Pinned Repositories
Project-3-part-4-security-DEC-ECB-Brute-Force-password-cracker
WizardsAndKings
A0_theFirstLesson
This is the Java turorial project I'm using to explore git/ uml/ java/ oo/ game design patterns and common solutions to those patterns. A preliminary study for the fun to come.
A1_TileBasedDesign
The ojective of this research is to create a tile based game following a turtorial on java, throughout the creation of said software UML will be created for the overarching architecture and any important modules so that it may be reverse engineered.
AdressStringToLatLongViaGoogleGeocoder
This JS coverts an address to it's lat long value via google's Geocoding service
leaflyMapModuleJS
MapModule script to embed in any webpage
Myscratch
Pong
Pong
PrelimGameDesignSummer
Preliminary game design and implementation practice for this summer using GIT, UML, use case diagrams and Java. The goal of this project is to become more familiar with standard game design patterns and implementations.
RyanCHaynes
RyanCHaynes's Repositories
RyanCHaynes/Project-3-part-4-security-DEC-ECB-Brute-Force-password-cracker
RyanCHaynes/WizardsAndKings
RyanCHaynes/A0_theFirstLesson
This is the Java turorial project I'm using to explore git/ uml/ java/ oo/ game design patterns and common solutions to those patterns. A preliminary study for the fun to come.
RyanCHaynes/A1_TileBasedDesign
The ojective of this research is to create a tile based game following a turtorial on java, throughout the creation of said software UML will be created for the overarching architecture and any important modules so that it may be reverse engineered.
RyanCHaynes/AdressStringToLatLongViaGoogleGeocoder
This JS coverts an address to it's lat long value via google's Geocoding service
RyanCHaynes/leaflyMapModuleJS
MapModule script to embed in any webpage
RyanCHaynes/Myscratch
RyanCHaynes/Pong
Pong
RyanCHaynes/PrelimGameDesignSummer
Preliminary game design and implementation practice for this summer using GIT, UML, use case diagrams and Java. The goal of this project is to become more familiar with standard game design patterns and implementations.
RyanCHaynes/RyanCHaynes
RyanCHaynes/steamvr_unity_plugin
SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
RyanCHaynes/THEGAME
RyanCHaynes/toastie-republic-website