Issues
- 0
- 0
Resolution independency
#103 opened - 0
Windows 8 (WinRT) support
#100 opened - 0
- 0
Implement signal system
#97 opened - 0
- 0
Haptic feedback for mobile targets
#95 opened - 0
Dynamic game size
#94 opened - 0
Game initialization
#92 opened - 0
Toggle-able pause screen
#89 opened - 0
- 3
Support for AIR target
#87 opened - 0
Style guide for Rygal
#86 opened - 2
Bad Performance on Android
#84 opened - 0
- 0
Use Test-Driven Development for Rygal
#79 opened - 0
"Start with Rygal development"-Guide
#78 opened - 0
Basic UI elements don't work with Touch
#76 opened - 0
Better support for non-pixelart games
#75 opened - 4
Performance
#73 opened - 0
Achievement system
#72 opened - 0
Spritesheet/Tileset renaming
#70 opened - 1
Fixed timestep
#67 opened - 0
Touch ignoring zoom
#66 opened - 0
Enhanced touch support
#65 opened - 0
Fluid system
#64 opened - 2
Advanced physics
#63 opened - 1
- 0
Better support for Touch gestures
#61 opened - 2
- 1
Support for Isometric games
#59 opened - 1
Tilemaps
#58 opened - 4
Unit tests
#57 opened - 0
Touch gamepad/joystick
#56 opened - 0
- 0
Advanced ui elements
#53 opened - 0
Dynamic music
#52 opened - 0
Color class
#50 opened - 0
Advanced GameObjects
#49 opened - 2
Enhanced input system
#48 opened - 1
Storage not working on linux target
#46 opened - 0
Particles
#44 opened - 1
Support for Android target
#43 opened - 1
Support for Linux target
#42 opened - 1
Networking
#41 opened - 2
Scene transitions
#36 opened - 0
Basic UI Elements
#34 opened - 1
Add a Donut like debug system
#33 opened - 0
Support for Gamepads and Joysticks
#32 opened - 0
Immediate scene changes
#31 opened