RyuKojiro's Stars
seanmiddleditch/libtelnet
Simple RFC-complient TELNET implementation as a C library.
RyuKojiro/metar
A portable command line interface for fetching METARs
tomsmalley/custom-topre-guide
Guidelines for designing a custom Topre keyboard
rsheldiii/KeyV2
KeyV2: A Parametric Mechanical Keycap Library
fernandodeperto/topre_key
OpenSCAD model of a Topre key
ervanalb/keygen
OpenSCAD tools for generating physical keys
catskillmarina/netbsd-gpio-doc
NetBSD GPIO DOC
jdunmire/kicad-ESP8266
Schematic symbols and PCB footprints for ESP8266 modules
enjoy-digital/litepcie
Small footprint and configurable PCIe core
hwreverse/PokeconDebug
Breakout & Debug Boards for Vintage Pocket Computers (ポケコン) from Casio, Sharp,... and their Accessories
apple/HomeKitADK
bruienne/bsdpy
An Apple NetBoot server implemented in Python
RyuKojiro/v6502
A MOS 6502 Virtual Machine and Toolchain Infrastructure
jmunkki/Avara
Avara game, originally published in 1996 for MacOS.
eggert/tz
Time zone database and code
jfroy/rivenx
A modern OS X engine for the classic adventure game.
xoreaxeaxeax/movfuscator
The single instruction C compiler
devernay/xcodelegacy
Legacy components for XCode 4-12 (deprecated compilers and Mac OS X SDKs)
RyuKojiro/classic-wm
Remember when windows had sharp edges?
darwin-on-arm/xnu
Porting the Darwin kernel to the AArch64/ARMv7/ARMv6-A architectures.
RyuKojiro/novafix
Escape Velocity Nova Fix for Modern OS X
ellson/MOTHBALLED-graphviz
Moved to https://gitlab.com/graphviz/graphviz
sveinbjornt/ManDrake
Native Mac man page editor with syntax coloring, mandoc syntax checking & live preview.
foonull/HaloMD
New demo version of Halo for the Mac.
OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.